High School "Beat the Heat" League
This page explains what GLD's Highschool "Beat the Heat" League is, when it is, and why we do it!
When is the Highschool Beat the Heat program?
2014 Dates coming soon
2014 Highschool Points
||2014 Jeep Grand Cherokee
||Morton Grove, IL
||2010 VW Passat
||2003 Ford Mustang
||1997 Lilcoln Mark VIII
||2013 Audi S4
||Morton Grove, IL
||1978 Dodge Aspen
What is the Highschool Beat the Heat program?
The Highschool Beat the Heat program is meant to encourage high school aged new drivers to keep the speed and racing on the strip, and not on the street. Great Lakes Dragaway is an officially sanctioned NHRA Dragstrip, and we have partnered with local police officers to teach young drivers the dangers of street racing, why all racing should be kept to a safe and legal race track, and to provide our teen drivers a place to fast without getting in trouble. The students compete against each other as well as against law enforcement officers for points. The points totals are kept thru-out the season and there is a champion crowned at the end of the season.
How is the program ran?
The Highschool Beat the Heat program is a bracket race. Everyone races each other until there is one person left, then that one person races the police car. See below for how bracket racing works...
Am I eligible to enter?
To race in GLD's Highschool Beat the Heat league, the following conditions must be met:
- You must be a current highschool student, or have graduated during the last school season
- You need a valid driver's license
- DOT legal tires only
- Car cannot go faster than 12.00 seconds
- Racing is 1/4 mile
What is trophy racing?
A very brief summary of trophy racing would be that the goal is to run exactly, or as close to, what elapsed time you say your vehicle will run, without going faster, & still cross the finish line before your opponent does. You and your opponent are part of a group of contenders whom are all racing for the trophy. Picture a ladder similar to the NFL playoffs; each "racing round" is similar to a week of football games; each racer is like a football team. Each racer who wins the prior matchup advances to compete against someone else that won in the previous matchup.
The concept is to know what your car will run in the current weather, track conditions and your own ability as a driver based on the day of the race, not necessarily what you've done in the past and then be able to beat your opponent to the finish line. Your opponents are trying to do the same thing you are!
An example works like this:
You tell us your vehicle will run 11.48 seconds in a 1/4 mile. Your "dial in" is then 11.48 seconds.
Your opponent tells us their vehicle will run 12.85 seconds in a 1/4 mile. Their dial in is then 12.85 seconds. The difference in these example dial-ins is 1.37 seconds.
Since you said you are 1.37 seconds faster than your opponent, your opponent gets a 1.37 second head start. The head start is the difference between both racer's dial ins. Their side of the tree will start the countdown & green light before your side does. Your goal is to then catch your opponent to the finish line. If your opponent dials-in faster than you, then you get the head start. If both racers have an identical dial-in, then you both get the green light at the same time (referred to us "heads-up.")
To prevent cheating, if you or your opponent go faster than what you or they dialed-in, that person will then automatically lose. If both of you go faster than your dial in, the person who "broke the rule" by the least amount will win. In addition, if you or your opponent leave the starting line before your green light comes on (called "red lighting") this is an automatic DQ as well. Again, if both racers red light, then the first person who red lights will lose. This is referred to "first or worst."
If you go slower than your dial in, that's okay... as long as you make it to the finish line first! Almost everyone goes a little slower than their dial in; it takes a tremendous amount of racing skill & a very consistent car to run exactly what your dial-in is.
The racer who loses is eliminated from the group of contenders. The winner goes on to the next round of competition, and will compete against someone else who won in the previous round as well. These rounds of eliminations keep happening until there is one person left, and if you are the last person standing, you win the glory and the trophy!
Trophy racing is available for anyone, no matter how fast or how slow they go.